Why the Mordrem Invasion is a Good Thing (even when its bad)
This weekend marks the release of a new sort of event for guild wars 2. While there have been weekend events and some holidays in the past none of them have been accompanied with so little fanfare. The Mordrem invasion exists to be little more than a distraction from the day to day of GW2. The event has seen its share of problems and quite a few people have directed a fair amount of... Read more
Plants vs. Zombies
Have you ever felt the urge to unleash an undead horde on your enemies alongside dozens of your fellow players? If so, excellent. You're just the person we're looking for. On August 22nd, at 4:00PM Pacific, we’re looking to cram as many MM necros and zombie-lookin’ characters as we can find into a Silverwastes map in the spirit of sheer ridiculousness and fun. This... Read more
Raiding and Building Guild Halls
During an episode of Relics of Orr a year or two ago, I said that MMOs should be about creating virtual worlds and letting you settle them. At the time I espoused scepticism that anything like my dream for guild halls could ever come true. Well I'm happy to see I was wrong! Colin Johanson gave a short presentation at E3 letting us know that there will be not one, but two... Read more
Armchair Developer: Leaving Hearts Behind In HoT
Armchair Developer is a segment where we brainstorm changes to the game we would like to see and flesh out how they would work, given infinite resources to develop them. They're half OP-ED, half wishful thinking. We encourage discussion based on the ideas we put forth here, but please take them with a grain of salt. ~Sincerely, The Management Leaving Renown Hearts Behind in... Read more
The Podcast on iTunes
As of this post, our podcast is available on iTunes again! However: Your feed will not update automatically. You will have to resubscribe from our iTunes store page, which is here. Once this is done they will update as normal. This wasn't our ideal solution to getting back on iTunes, but it was the best, most feasible option. We apologize for the inconvenience. As with the... Read more
Condition Damage Uncapped?
The good thing about expansions is that it allows developers to think outside the box. When a game is launched into the wild they no longer have the freedom to manipulate the systems to their hearts content and must instead abide, to a certain degree, by the rules that have been established. When a new expansion is being planned, however, the sky is the limit and the old... Read more
...Aaaaaand We're Back!
Welcome to the new Relics of Orr website! We've had a tumultuous few weeks, but we've got our feet back under us and we're ready to roll again. There are several new podcast episodes available now - one on Masteries (recorded 2/08), and one on the Revenant and Stronghold (recorded 2/23). Please bear in mind that some of the information may now be outdated, so take... Read more
Stop, Hammer Time - The Return of Non-Meta Weapons
Heart of Thorns is shaping up to be a big step forward for Guild Wars 2 with a host of new features, new mechanics, and all around, more fun. What has the most potential to shake up the current game, in good ways, are the changes that are coming to the role of crowd control (CC) in the Player vs Enemy environment. As things currently stand running anything other than Berserkers... Read more