A quick glance around the modern gaming universe will confirm just how ingrained the notion of achievements or titles are to players. Be it a progress mark for game completion or bragging rights for completing specific tasks, achievements are working their way into more and more games. In Tyria, titles were an afterthought introduced with Factions and have been tweaked with several times in the last 4 years. Guild Wars 2 will have achievements for a variety of play styles from release covering a wide variety of bases.
While game makers love the proverbial carrot on a stick, they can be a double edged sword. Set the bar for success too high and risk alienating players who only have a couple of hours a week to play. Set it too low however and those who could play the game for thousands of hours may run out of reasons to log in. Today we’d like your opinions on the matter – do you want to be able to hit every achievement that piques your interest whilst playing around a job and family? Are you able to dedicate hours a week to slowly working your way to your first achievement 6 months after release? Would you mind not being able to reasonably achieve some achievements in the game? As always let us know your thoughts below – we’ll pick out a selection of opinions for the podcast.