Relics of Orr

The Podcast on iTunes

As of this post, our podcast is available on iTunes again! However: Your feed will not update automatically. You will have to resubscribe from our iTunes store page, which is here. Once this is done they will update as normal. This wasn't our ideal solution to getting back on iTunes, but it was the best, most feasible option. We apologize for the inconvenience. As with the episodes here on... Read more

Condition Damage Uncapped?

The good thing about expansions is that it allows developers to think outside the box. When a game is launched into the wild they no longer have the freedom to manipulate the systems to their hearts content and must instead abide, to a certain degree, by the rules that have been established. When a new expansion is being planned, however, the sky is the limit and the old conventions are free... Read more

...Aaaaaand We're Back!

Welcome to the new Relics of Orr website! We've had a tumultuous few weeks, but we've got our feet back under us and we're ready to roll again. There are several new podcast episodes available now - one on Masteries (recorded 2/08), and one on the Revenant and Stronghold (recorded 2/23). Please bear in mind that some of the information may now be outdated, so take news and... Read more

Stop, Hammer Time - The Return of Non-Meta Weapons

Heart of Thorns is shaping up to be a big step forward for Guild Wars 2 with a host of new features, new mechanics, and all around, more fun. What has the most potential to shake up the current game, in good ways, are the changes that are coming to the role of crowd control (CC) in the Player vs Enemy environment. As things currently stand running anything other than Berserkers stats is,... Read more